AI Insights · Timothy · July 2021
Top 5 Dynamic Games on iOS in the US: Q2 2021
Discover the performance of the top 5 dynamic games on the iOS platform in the United States during Q2 2021, including weekly downloads, revenue, and active user trends.
The second quarter of 2021 saw impressive performances from the top dynamic games on the iOS platform in the United States. Here’s a closer look at the weekly downloads, revenue, and active user trends for Roblox, Homescapes, Pokémon GO, Gardenscapes, and Star Trek Fleet Command.
Roblox from Roblox Corporation saw its weekly revenue fluctuate throughout the quarter, peaking at approximately $9.2M in the final week of June. Downloads remained relatively stable, with a slight dip in early May before recovering to around 354K by the end of the quarter. Active users showed a steady increase, growing from 10.5M at the end of March to nearly 11M by the end of June.
Homescapes by Playrix experienced consistent weekly revenue around $2.7M to $3.0M, with minor fluctuations. Downloads saw a gradual decline from 137K at the start of the quarter to around 82K by the end of June. Active users also experienced a slight decrease, starting at 1.4M and ending at approximately 1.15M.
Pokémon GO from Niantic, Inc. demonstrated notable revenue spikes, particularly in the weeks ending May 31 and June 28, where it reached around $3.3M and $2.9M, respectively. Downloads had a peak of approximately 151K in the final week of June. Active user numbers remained relatively stable, fluctuating between 7.1M and 8.1M throughout the quarter.
Gardenscapes, another title from Playrix, maintained a steady revenue stream, averaging around $2.0M weekly, with a minor peak of $2.2M in the first week of April. Downloads saw a decline from approximately 82K to 36K by the end of June. Active users hovered around 460K at the start and decreased to about 398K by the end of the quarter.
Star Trek Fleet Command from Scopely, Inc. exhibited some revenue fluctuations, peaking at $1.9M in early April and maintaining around $1.4M by the end of June. Downloads varied, with a notable high of 7.3K in mid-May. Active users showed a slight increase from 27.5K at the start to approximately 30.1K by the end of the quarter.
These insights into the performance of top dynamic games on the iOS platform in the United States during Q2 2021 highlight the trends in downloads, revenue, and active users. For more detailed insights, visit Sensor Tower.